Skip to Content

Russian Marksmanship Chart

I’ve been restoring an old Russian marksmanship chart from 1946, I first read about it at Weapons Man, a neat blog. His observations are worth reading; I’m Quill & Blade in the comments section.

Update 9-2019 I ran into a small problem while translating a few words. I’ll try to resume this project and finish it. Maybe as the weather cools, I’ll have more indoor time. I’m putting under the category of free vector files for now.

 

Below the dashed line are the copy and pasted results of a translator in Tomsk Russia. She seems to be a lovely and competent lady; I trust her translation better than my efforts with search engine translations. Here is a link to her page:

TRANSLATOR

The copy and paste was from an office doc, which she sent. You might be better served with the Open Office file, which is available at this link:

Night_racoon_EN

I’ve been modernizing the graphics by making them into vector files. These files can be used by anyone, from web designers to sign makers and engraving machines. The vector images I’ve completed so far are below the picture of the sign I made, and above the dashed line. You should be able to copy the last image from this page as an SVG file.RifleSignchart_2UPDATE 12-17-2016:

This is a picture of what I’ve been doing, not the vector file itself. If you use this, it will get fuzzy when enlarged. Anyway, an hour here, a half hour there, so it gets done.png_12_17_16_ _ _ _ _ _ _ _

  1. When a foot-borne target moves at slow pace, take the lead half as little than a running target ; When a horsed target moves at slow pace, take the lead half as little, at full throttle – twice as large, than at a trot.

At holdoff, count from the the middle of the target.

  1. Bullet time in seconds
  2. Holdoff for the rider at 4 m/s.

3 figures

2 ½ figures

2 figures

1 ½ figures

1 ½ figures

¾ figure

½ figure

¼ figure

  1. Holdoff for the target moving at a speed of 3 m/s (in human figures). When a target moves at wind and at an acute angle, take the holdoff two times less.
  2. The distance, in metres
  3. Holdoff in human figures at the lateral wind of 4 m/s and at an angle of 90°.

Straight shot

Purpose name The distance, in metres Sight scale
Running 600 6
Chest 400 4
Head 300 3
Rider 700 (600) 7 (6)
  1. Distance =В (Ш) * 1000 число делений угла = D = В*1000У

The height or width =Расстояние*число делений угла1000 = H = Д*У1000

The number of angle sections =В (Ш) * 1000 Расстояние = A = В Ш*1000Д

  1. The goal seems to be
Closer

Bright colors

Clear day

Lighted

On the mountain

Smooth terrain

Big goal

Group

Further

Dark color

Foggy day

In the shadows

At the bottom

Rough terrain

Small goal

A single man

Mexometer rifle

  1. Penetrating performance of bullets
    Steel plate up to 5 mm
    A layer of gravel or crushed stone up to 12 cm
    A layer of soft clay up to 80 cm
    Peat up to 1.8 m
    Snow up to 3.5 m
    Brick wall up to 15-20 cm
    Straw up to 4 m
    Oak tree up to 70 cm
    A layer of sand or earth to 70 cm
    Pine tree up to 85 cm
  2. MUSKETRY RULE

Colonel R. P. Oparin

Rifle and carabine

At a temperature of

Distance Altitude of the location above the sea level in metres
+45 +35 -5 -15 -25 -35 1000 1500 2000
Decrease targeting Increase targeting

Decrease targeting

In sections of the targeting

In sections of the targeting

½ ½ ½ ½ ½ ½
½ ½ ½ ½ ½ ½ ½
½ ½ ½ ½ ½ 1 ½ ½ ½ 1
½ ½ ½ ½ 1 1 ½ ½ 1 1
  1. See above
  2. The distance, in metres 100 200 300 400 500 600 700
    Sizes of the middle dispersion areas in centimeters By width 6 (8) 11 (13) 17 (19) 24 (26) 32 (34) 41 (43) 51 (54)
    By height 7 (8) 13 (14) 19 (21) 26 (29) 34 (39) 43 (51) 53 (65)
    Amount of bullets to injury a single open target Head 1 (1) 1 (2) 2 (3) 2 (4) 3 (5) 4 (6) 5 (9)
    Chest 1 (1) 1 (1) 1 (2) 2 (3) 2 (3) 3 (4) 3 (5)
    Running 1 (1) 1 (1) 1 (1) 2 (2) 2 (3) 3 (3) 3 (4)
    Standing 1 (1) 1 (1) 1 (1) 2 (2) 2 (2) 2 (3) 2 (3)
    Firing point 1 (1) 1 (1) 1 (1) 2 (2) 2 (2) 2 (3) 2 (3)
  3. See above

Sizes of local objects in metres

Figures

Head 0.3 Telegraph post
Chest 0.5 Tree
Waist 1.0 House
Running 1.5 Hut
Standing 1.7 Chimney
Rider 2.0 Haystack